VBS 2026

The King’s Quest

An Unforgettable Journey to Serve the One True King

Leader Hub

Not perfect — but chosen.

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About

An unforgettable journey

The Heart of The King's Quest

Kids who walk through The King's Quest are not earning a title. They are knights from Day 1 — chosen by the King. Every station, every craft, every game, every drama beat carries one truth:

The Central Message
Not perfect — but chosen.

The Three Programs

  • Squires — Elementary, grades K–5. The main program with 5 stations per evening.
  • Castle Cadets — Pre-K & Kindergarten, ages 3–5. Companion track with puppets, motion, and repetition.
  • Royal Guard — Middle School, grades 6–8. A discipleship lab in their own room — relational, discussion-based.
  • Kingdom-Wide Team — Drama, Worship, Tech. Serves all three programs through shared Opening and Closing Assemblies.

The Five-Day Arc

  • Day 1 — The Call (Peter): Courage to follow Jesus.
  • Day 2 — The Truth (John): Truth is real and shared in love.
  • Day 3 — The Power (James): We cannot do this alone — we need the King.
  • Day 4 — The Compassion (Matthew): We reflect the King by loving others.
  • Day 5 — The Mission (Paul): We are sent to live for the King.

Theological Anchors

  • Salvation is through Jesus alone — not works or performance.
  • Truth doesn't change. Truth is shared with love.
  • Jesus loves everyone — but love does not affirm sin.
  • Grace + truth, always together.