VBS 2026
The King’s Quest
An Unforgettable Journey to Serve the One True King
Begin your watch — pick your post
An unforgettable journey
The Heart of The King's Quest
Kids who walk through The King's Quest are not earning a title. They are knights from Day 1 — chosen by the King. Every station, every craft, every game, every drama beat carries one truth:
The Central Message
Not perfect — but chosen.
The Three Programs
- Squires — Elementary, grades K–5. The main program with 5 stations per evening.
- Castle Cadets — Pre-K & Kindergarten, ages 3–5. Companion track with puppets, motion, and repetition.
- Royal Guard — Middle School, grades 6–8. A discipleship lab in their own room — relational, discussion-based.
- Kingdom-Wide Team — Drama, Worship, Tech. Serves all three programs through shared Opening and Closing Assemblies.
The Five-Day Arc
- Day 1 — The Call (Peter): Courage to follow Jesus.
- Day 2 — The Truth (John): Truth is real and shared in love.
- Day 3 — The Power (James): We cannot do this alone — we need the King.
- Day 4 — The Compassion (Matthew): We reflect the King by loving others.
- Day 5 — The Mission (Paul): We are sent to live for the King.
Theological Anchors
- Salvation is through Jesus alone — not works or performance.
- Truth doesn't change. Truth is shared with love.
- Jesus loves everyone — but love does not affirm sin.
- Grace + truth, always together.
Stay in the loop, knight?
Get a quick push when there's a new announcement for leaders — supply needs, schedule changes, encouragement from the team. Quiet otherwise.